\hypertarget{_simulation_manager_8cpp}{
\section{src/SimulationManager.cpp File Reference}
\label{_simulation_manager_8cpp}\index{src/SimulationManager.cpp@{src/SimulationManager.cpp}}
}


the main open gl context window, giving drawing functionlities. also creates all other managers/objects required for the simulation  


{\ttfamily \#include $<$iostream$>$}\par
{\ttfamily \#include $<$QString$>$}\par
{\ttfamily \#include \char`\"{}math.h\char`\"{}}\par
{\ttfamily \#include \char`\"{}ngl/Matrix.h\char`\"{}}\par
{\ttfamily \#include \char`\"{}ngl/Transformation.h\char`\"{}}\par
{\ttfamily \#include \char`\"{}ngl/TransformStack.h\char`\"{}}\par
{\ttfamily \#include \char`\"{}ngl/NGLInit.h\char`\"{}}\par
{\ttfamily \#include \char`\"{}ngl/Obj.h\char`\"{}}\par
{\ttfamily \#include \char`\"{}ngl/Material.h\char`\"{}}\par
{\ttfamily \#include \char`\"{}SimulationManager.h\char`\"{}}\par
{\ttfamily \#include \char`\"{}Configuration.h\char`\"{}}\par
Include dependency graph for SimulationManager.cpp:\nopagebreak
\begin{figure}[H]
\begin{center}
\leavevmode
\includegraphics[width=400pt]{_simulation_manager_8cpp__incl}
\end{center}
\end{figure}


\subsection{Detailed Description}
the main open gl context window, giving drawing functionlities. also creates all other managers/objects required for the simulation 

Definition in file \hyperlink{_simulation_manager_8cpp_source}{SimulationManager.cpp}.

